This is a growing list of information about my current story idea, Two Broken Wings. If you have any questions, please do not hesitate to ask. 'Two Broken Wings' is a story idea I have been developing for the past few months. It is an evolving story and world, so if any major changes are made to this information in the future I will list them here along with the date changed. **
The Afterworld = The place where all souls that are not bad or evil live after death. It contains both Paradise and the Pit.
Paradise = The layer above the Pit.
The Pit = The layer between the Paradise and the Earth. It is commonly considered a subset of the Afterworld.
Above = Anywhere "above" the Pit.
Below = The human world, the Earth, anywhere "below" the Pit.
Underneath = The Underworld = the place where bad and evil souls live after death.
Civilization = The main city in the Pit. There are countless other smaller towns around Civilization, but Civilization is the most populated, even if it's mostly just shacks and tents.
End = If you are killed in whatever afterlife you go to, you are considered Ended. Nobody knows what happens to you after that.
Civilization consists of people who have 'fallen' from Paradise into the Pit as a sort of a punishment for crimes committed while in the Afterworld. That being said, the races in the Pit (and therefor Civilization) are the same as the races that can be found Above.
All races in the Pit and Above can have any skin tone that would be considered normal for a human to have (ie. white to ( )own to black, but no non-human colors), and there are no gender-specific races. All races possess the ability of flight, even if only Angels have wings.
An Angel is a person reborn who has lived a good life of kindness and compassion during their time on Earth. They held little to no grudges, helped those who needed it, and treated every person they met as an equal. It is not necessary to have done something world-changing to become an Angel, but most people who change the world for the better do end up as one. There is an average of one Angel per 500 mages and elementalists, and as a result Angels are the rarest of all the races.
Angels are the only race in the Afterworld that have wings. These wings can vary in size depending on the person's goodness, and can be any shade of white, ( )own, or black, and sometimes pale pinks or blues (the color is random). Their wings are very powerful in flight, making Angels the fastest flyers of all the races.
Angels usually possess energy magic. They can transfer energy from one thing to another, or use it to create storms and electricity. This may seem pretty powerful, but most Angels never fully hone their skills due to the immense difficulty of the art.
Angels usually wear light colors, and many enjoy wearing flowing dresses or skirts, but nothing to get in the way of their wings, which they prize above all else.
Mages are people who had lived an average life on Earth. They were nice throughout their life, never troubling themselves with other's problems, and led a happy existence. They were not bad, and thus were allowed into the Afterworld. They are the most common race.
Mages are usually exceptionally gifted in one of three fields, and possess mediocre skills in the other two. The fields are: Healing, Illusions, and Emotion. Mages do not require an object to use their magic.
- Healing mages are usually mages who led some sort of medical career during their life. Their magic is increased the more of them work on a healing together.
- Due to their affiliation with illusion magic, illusion mages are considered by many to be tricksters or untrustworthy. This is not true in many cases, but even so many non-mages keep their distance from an illusion mage.
- Emotion mages are treated the same way as illusion mages; they are considered to be untrustworthy due to their ability to manipulate the emotions and feelings of those around them. Because of this, most are forbidden from being on any council or in any position of power, in fear that they could use their power against the greater good.
Mages wear a variety of different clothings, but they are usually colorful and unique to each person. Silver circlets are often worn on the wrists or around the neck to increase magical ability. Their defining feature is slightly pointed ears.
Elementalists are people who had some sort of spiritual or elemental affinity during their life. They are the second most common race, but their abilities vary from person to person. Their magic is the most powerful of all the races.
Some of the most common magics include: Fire, Water, Wind, Stone, Metal, and Wood. There have also been elementalists known to be able to talk with animals (usually only a specific type though). Many other elemental magics exist, but are usually person-specific; these are just the most common ones.
The only thing that you may want to look out for in an elementalist is their temper, which is usually connected to their magic type (ie. fire = quick to anger, water = cool and collected, etc).
Elementalists often carry a staff (or other precious object) to channel their abilities through, as raw magic from an elementalist can be dangerous. Even after centuries of practice, there are very few elementalists that do not require a staff or other object to use their magic. An elementalist is often spiritually tied to their staff or object, and to destroy another's staff or object is considered the worst of crimes, as it can sometimes lead to the elementalist's End.
Elementalists usually wear earthy tones or colors specific to their type of magic. Many like to grow out their hair and put it up in elaborate fashions. Elementalists also enjoy tattoos and get new ones regularly.
Pretty much any name from anywhere on Earth can be used. Some people choose to change their name upon arrival, but most do not.
Each person is given a formal title, which can grow or shrink depending on your occupation, social status, or magic ability. Every person's name can be known from a person's formal title. It is considered polite to tell your formal title when meeting someone for the first time. In the Pit, formal titles are frowned upon, as they expand to contain a person's failures, however it is still polite to ask.
An example of a formal title for Marie Star (the main character in the story) :
"I am Marie, former archeologist, once a schoolgirl who dreamed of the stars."
A formal title starts off with your first name, followed by your current occupation in the afterlife and then your occupation when you were living on Earth. Because Marie is exiled to the Pit, she had to change the words current archeologist to former archeologist. Your last name is either the last or second-to-last word in the title; in this case, Star, making her name Marie Star.
Another example would be Davis Gru (another character in the story):
"I am Davis, former mage apprentice, once an adult who never grew up."
In this case, his last name is a combination of the last two words. This only occurs if the last word is less than three letters long.
If I was in the Pit, my formal title would be:
I am Shiny, former dreamer, once a girl shrouded in mist.
More info coming soon on: Afterworld Occupations in Paradise and the Pit
2-6-18, spelling corrections
** I would like to add that this story idea in no way reflects the way that I feel about the afterlife. I actually do not believe in the afterlife. This story is fiction/fantasy and any events and characters in it are entirely fictional.